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Category Archives: Research
Summer 2021: 3 REU Projects on Next-generation Mobile AR
This summer we were fortunate to be able to virtually host 3 Research Experience for Undergraduates (REU) students in the I^3T Lab, through the Duke University REU Site for Meeting Grand Challenges in Engineering. The research students were engaged in … Continue reading
Posted in AR-assisted surgery, Augmented reality, Duke University, Gaming engines, Indoor environments, Internet of Things, Mobile computing, Technology, Undergraduate research
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Fall 2020: 7 BS projects on mobile AR, VR, cognitive context sensing, and gaming engine-based algorithm training
7 ECE and CS independent undergraduate research projects have been completed in the I^3T lab over the Fall of 2020. The projects are summarized below. This work is supported in part by NSF grants CSR-1903136 and CNS-1908051, IBM Faculty Award, … Continue reading
Posted in Augmented reality, Duke University, Gaming engines, Research, Technology, Undergraduate research, Virtual reality
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ACM SenSys’20 paper: Gaze-based Cognitive Context Sensing
In our recent work that appeared in ACM SenSys 2020, we take a close look at the detection of cognitive context, the state of the person’s mind, through users’ eye tracking. Eye tracking is a fascinating human sensing modality. Eye movements … Continue reading
Posted in Augmented reality, Being human, Conferences, Exciting! News and updates, Publications, Research, Undergraduate research, Wearable computing
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Finalist Team, Facebook Research Awards: Exploration of Trust in AR, VR, and Smart Devices
Jointly with the the group of Prof. Neil Gong, we were the finalists for the Facebook Research Exploration of Trust in AR, VR, and Smart Devices Awards. PI Gorlatova has previously contributed to the 2019 University of Washington Industry-Academia Summit on … Continue reading
Posted in Augmented reality, Industry impact, Research, Safety, Security
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Edge-based Provisioning of Holographic Content for Augmented Reality
Our work on using edge computing to transmit holograms to augmented reality (AR) users has recently appeared in the IEEE SmartEdge Workshop, co-located with IEEE PerCom, as an invited paper. [ Paper PDF ] [ Presentation slides ] [ Video … Continue reading
Posted in Augmented reality, Communication networks, Edge computing, Mobile computing, Publications, Research, Students, Undergraduate research
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Summer Research Experience for Undergraduates Students Presenting Their Work on Edge Computing and Augmented Reality
Two summer Research Experiences for Undergraduates students have presented their summer projects at the Duke University REU showcase. Courtney Johnson presenting his summer research on precision eye tracking for Magic Leap performance and user experience optimization. Jovan Stojkovic, Duke ECE … Continue reading
Posted in Achievement, Augmented reality, Duke University, Edge computing, Mobile computing, Research, Undergraduate research
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2019 NCWIT Seed Fund Award
Prof. Gorlatova is part of a Duke University team that received a 2019 National Center for Women and Information Technology (NCWIT) Seed Fund award to support further engagement of undergraduate women in systems and networking research. The award was presented … Continue reading
Posted in Achievement, Duke University, Undergraduate research, Women in technology
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Undergraduate Students Presenting Their Work on Next-generation Augmented Reality at Duke University Undergraduate Research Showcases
Three undergraduate students have presented the results of their independent studies in CS and ECE poster sessions and demonstrations here at Duke University. Michael Glushakov presented a poster and a demo of his work on edge computing-supported augmented reality with … Continue reading
NSF Computer Systems Research Grant: Multi-tier Service Architecture in IoT-Edge-Cloud-Paradigms
Yale University Prof. Wenjun Hu and Duke University Prof. Maria Gorlatova received an NSF Computer Systems Research (CSR) Small Collaborative grant to examine joint concurrent optimization of multiple applications in multi-tier edge/fog computing architectures. [Award Information]
Posted in Edge computing, Fog computing, Funding, Internet of Things, Mobile computing, Research
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Academic Job Market: One Experience
This post is intended as a “sample point”, and a bit of informal guidance, for people who are on the academic job market, or will be going on it soon. Throughout the different phases of the job market, I’ve relied … Continue reading
Posted in Academia, Achievement, Career, Research, Skills, Tips and tricks
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