Category Archives: Research

Fall 2020: 7 BS projects on mobile AR, VR, cognitive context sensing, and gaming engine-based algorithm training

7 ECE and CS independent undergraduate research projects have been completed in the I^3T lab over the Fall of 2020. The projects are summarized below. This work is supported in part by NSF grants CSR-1903136 and CNS-1908051, and by the … Continue reading

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ACM SenSys’20 paper: Gaze-based Cognitive Context Sensing

In our recent work that appeared in ACM SenSys 2020, we take a close look at the detection of cognitive context, the state of the person’s mind, through users’ eye tracking. Eye tracking is a fascinating human sensing modality. Eye movements … Continue reading

Posted in Augmented reality, Being human, Conferences, Exciting! News and updates, Publications, Research, Undergraduate research, Wearable computing | Leave a comment

Finalist Team, Facebook Research Awards: Exploration of Trust in AR, VR, and Smart Devices

Jointly with the the group of Prof. Neil Gong, we were the finalists for the Facebook Research Exploration of Trust in AR, VR, and Smart Devices Awards. PI Gorlatova has previously contributed to the 2019 University of Washington Industry-Academia Summit on … Continue reading

Posted in Augmented reality, Industry impact, Research, Safety, Security | Leave a comment

Edge-based Provisioning of Holographic Content for Augmented Reality

Our work on using edge computing to transmit holograms to augmented reality (AR) users has recently appeared in the IEEE SmartEdge Workshop, co-located with IEEE PerCom, as an invited paper. [ Paper PDF ] [ Presentation slides ] [ Video … Continue reading

Posted in Augmented reality, Communication networks, Edge computing, Mobile computing, Publications, Research, Students, Undergraduate research | Leave a comment

Summer Research Experience for Undergraduates Students Presenting Their Work on Edge Computing and Augmented Reality

Two summer Research Experiences for Undergraduates students have presented their summer projects at the Duke University REU showcase. Courtney Johnson presenting his summer research on precision eye tracking for Magic Leap performance and user experience optimization. Jovan Stojkovic, Duke ECE … Continue reading

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2019 NCWIT Seed Fund Award

Prof. Gorlatova is part of a Duke University team that received a 2019 National Center for Women and Information Technology (NCWIT) Seed Fund award to support further engagement of undergraduate women in systems and networking research. The award was presented … Continue reading

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Undergraduate Students Presenting Their Work on Next-generation Augmented Reality at Duke University Undergraduate Research Showcases

Three undergraduate students have presented the results of their independent studies in CS and ECE poster sessions and demonstrations here at Duke University. Michael Glushakov presented a poster and a demo of his work on edge computing-supported augmented reality with … Continue reading

Posted in Achievement, Augmented reality, Demonstrations, Duke University, Edge computing, Exciting! News and updates, Research, Students, Undergraduate research | 1 Comment

NSF Computer Systems Research Grant: Multi-tier Service Architecture in IoT-Edge-Cloud-Paradigms

Yale University Prof. Wenjun Hu and Duke University Prof. Maria Gorlatova received an NSF Computer Systems Research (CSR) Small Collaborative grant to examine joint concurrent optimization of multiple applications in multi-tier edge/fog computing architectures. [Award Information]

Posted in Edge computing, Fog computing, Funding, Internet of Things, Mobile computing, Research | Comments Off on NSF Computer Systems Research Grant: Multi-tier Service Architecture in IoT-Edge-Cloud-Paradigms

Academic Job Market: One Experience

This post is intended as a “sample point”, and a bit of informal guidance, for people who are on the academic job market, or will be going on it soon. Throughout the different phases of the job market, I’ve relied … Continue reading

Posted in Academia, Achievement, Career, Research, Skills, Tips and tricks | 2 Comments

2017 IEEE Fog World Congress

IEEE Fog World Congress was a blast. It takes a lot to put together an inaugural conference on a new topic — the organizing committee did a great job putting the event together. Moderating the Fog and Edge from the Practitioners’ … Continue reading

Posted in Achievement, Career, Communication networks, Communication skills, Consumer technology, Demonstrations, Edge computing, Events, Exciting! News and updates, Fog computing, Internet of Things, Panels, Public speaking, Research, Skills, Talks, Technology | Comments Off on 2017 IEEE Fog World Congress