Author Archives: admin

I3T Lab Hiring PhD Students and Postdocs

Duke University I^3T Lab has multiple openings for PhD students and postdocs. We work in the area of pervasive mobile and sensing systems broadly, and pervasive mobile Augmented Reality (AR) and next-generation intelligence for the Internet of Things in particular. … Continue reading

Posted in Augmented reality, Duke University, Edge computing, Graduate school, Hiring, Internet of Things, Mobile computing, Research, Students | Leave a comment

Summer 2021: 3 REU Projects on Next-generation Mobile AR

This summer we were fortunate to be able to virtually host 3 Research Experience for Undergraduates (REU) students in the I^3T Lab, through the Duke University REU Site for Meeting Grand Challenges in Engineering. The research students were engaged in … Continue reading

Posted in AR-assisted surgery, Augmented reality, Duke University, Gaming engines, Indoor environments, Internet of Things, Mobile computing, Technology, Undergraduate research | Leave a comment

Apple is coming to Durham

Delightful news today: Apple is planning to build a brand new campus here in Durham, spending 1 bln dollars over 10 years, and creating 3,000 highly skilled jobs, in particularly in AI, ML, and software engineering. Exciting news for the … Continue reading

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2021 US NAE Frontiers of Engineering Symposium

It was a true pleasure to attend the 2021 National Academy of Engineering Frontiers of Engineering Symposium (NAE FOE). The NAE FOE is unique in bringing together engineers from all engineering disciplines. It was a blast. A rare opportunity to … Continue reading

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Fall 2020: 7 BS projects on mobile AR, VR, cognitive context sensing, and gaming engine-based algorithm training

7 ECE and CS independent undergraduate research projects have been completed in the I^3T lab over the Fall of 2020. The projects are summarized below. This work is supported in part by NSF grants CSR-1903136 and CNS-1908051, IBM Faculty Award, … Continue reading

Posted in Augmented reality, Duke University, Gaming engines, Research, Technology, Undergraduate research, Virtual reality | Leave a comment

ACM SenSys’20 paper: Gaze-based Cognitive Context Sensing

In our recent work that appeared in ACM SenSys 2020, we take a close look at the detection of cognitive context, the state of the person’s mind,¬†through users’ eye tracking. Eye tracking is a fascinating human sensing modality. Eye movements … Continue reading

Posted in Augmented reality, Being human, Conferences, Exciting! News and updates, Publications, Research, Undergraduate research, Wearable computing | Leave a comment

Finalist Team, Facebook Research Awards: Exploration of Trust in AR, VR, and Smart Devices

Jointly with the the group of Prof. Neil Gong, we were the finalists for the Facebook Research Exploration of Trust in AR, VR, and Smart Devices Awards. PI Gorlatova has previously contributed to the¬†2019 University of Washington Industry-Academia Summit on … Continue reading

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IEEE/ACM IPSN Paper: Edge-assisted Collaborative Image Recognition for Mobile Augmented Reality

Our paper on image recognition for mobile augmented reality in the presence of image distortions appeared in IEEE/ACM IPSN’20 and received the conference’s Best Research Artifact Award [ Paper PDF ] [ Presentation slides ] [ Video of the presentation … Continue reading

Posted in Achievement, Augmented reality, Awards, Edge computing, Mobile computing, Publications | Leave a comment

Edge-based Provisioning of Holographic Content for Augmented Reality

Our work on using edge computing to transmit holograms to augmented reality (AR) users has recently appeared in the IEEE SmartEdge Workshop, co-located with IEEE PerCom, as an invited paper. [ Paper PDF ] [ Presentation slides ] [ Video … Continue reading

Posted in Augmented reality, Communication networks, Edge computing, Mobile computing, Publications, Research, Students, Undergraduate research | Leave a comment

5 Undergraduate Independent Study Projects On Mobile Augmented Reality Completed in Fall 2019

5 independent undergraduate research projects have been completed in the I^3T lab this semester. In these projects students investigated different elements of mobile augmented reality (AR), including edge-based integration of AR with low-end IoT devices, user perception of different types … Continue reading

Posted in Augmented reality, Career, Communication networks, Demonstrations, Duke University, Edge computing, Internet of Things, Students, Undergraduate research | Comments Off on 5 Undergraduate Independent Study Projects On Mobile Augmented Reality Completed in Fall 2019