-
Recent Posts
Recent Comments
- Edge-based Provisioning of Holographic Content for Augmented Reality | Changing the world, one day at a time on Undergraduate Students Presenting Their Work on Next-generation Augmented Reality at Duke University Undergraduate Research Showcases
- Mohamed on Academic Job Market: One Experience
- Viktor Barkar on Academic Job Market: One Experience
- Running collection, June 2018 | Changing the world, one day at a time on Running collection, November 2017
Archives
- July 2023
- May 2023
- February 2023
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- May 2022
- April 2022
- March 2022
- January 2022
- December 2021
- September 2021
- April 2021
- March 2021
- December 2020
- September 2020
- May 2020
- March 2020
- December 2019
- August 2019
- July 2019
- May 2019
- April 2019
- November 2018
- August 2018
- June 2018
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- May 2017
- December 2016
- September 2016
- July 2016
- June 2016
- May 2016
- March 2016
- February 2016
- January 2016
- November 2015
- October 2015
- September 2015
- May 2015
- February 2015
- January 2015
- November 2014
- September 2014
- June 2014
- May 2014
- April 2014
- March 2014
- January 2014
- December 2013
- October 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- January 2013
- November 2012
- September 2012
- July 2012
- June 2012
- December 2011
- September 2011
- August 2011
- June 2011
- August 2010
- January 2010
Categories
- Academia
- Achievement
- AR-assisted surgery
- ASICs
- Augmented reality
- Augmented Reality For Good
- Awards
- Being human
- Career
- Communication networks
- Communication skills
- Conferences
- Consumer technology
- Creativity
- Data science
- Data visualization
- Demonstrations
- Duck the Photographer
- Duke University
- Durham NC
- Edge computing
- Energy harvesting
- Events
- Exciting! News and updates
- Eye tracking
- Fog computing
- Funding
- Gaming engines
- Good reads
- Graduate school
- Hardware
- Hiring
- How the world is changing
- Humor
- In local news
- In the news
- Indoor environments
- Industry
- Industry impact
- Industry trends
- Internet of Things
- Lab tours
- Management
- Mobile computing
- New business models
- New York
- Off the beaten path
- Panels
- Ph.D.
- Public speaking
- Publications
- Races
- Research
- Road trip
- Running
- Safety
- Security
- Skills
- Sports
- Students
- Talks
- Technology
- Tips and tricks
- Training
- Travel
- Triathlon
- Uncategorized
- Undergraduate research
- Undergraduate research
- Virtual reality
- Wearable computing
- Women in technology
Meta
Category Archives: Wearable computing
CPS-IoT Week 2022: I3T Lab’s Paper, Workshop, and Demo
We are presenting at 3 CPS-IoT Week sessions this week: IPSN’22: EyeSyn: Psychology-inspired Eye Movement Synthesis for Gaze-based Activity Recognition presents the first method for synthesizing eye movement data for training eye movement-based activity classifiers for AR and VR without human … Continue reading
Posted in Augmented reality, Internet of Things, Publications, Research, Wearable computing
Comments Off on CPS-IoT Week 2022: I3T Lab’s Paper, Workshop, and Demo
ECE Independent Study Best Poster Award for Alex Xu’s Work
Heartfelt congratulations to Alex Hu for receiving the Spring 2022 ECE Independent Study Best Poster Award, for his poster titled “Impact of the Environment on Eye Tracking Efficacy in Headset Augmented Reality“. The poster was prepared as part of Alex’s … Continue reading
Posted in Augmented reality, Eye tracking, Students, Technology, Undergraduate research, Undergraduate research, Wearable computing
Comments Off on ECE Independent Study Best Poster Award for Alex Xu’s Work
I3T Lab Hiring a Postdoc
Duke University I^3T Lab has an opening for a postdoc. We work in the area of pervasive mobile and sensing systems broadly, and pervasive mobile Augmented Reality (AR) and next-generation intelligence for the Internet of Things in particular. Our work is generously supported by the … Continue reading
Posted in Augmented reality, Communication networks, Hiring, Internet of Things, Mobile computing, Technology, Wearable computing
Comments Off on I3T Lab Hiring a Postdoc
Two Papers Appearing at Workshops Co-Located with IEEE VR 2022
Two papers from the group are set to be presented at workshops co-located with IEEE VR 2022. Both papers are centered on end applications of next-generation augmented reality (AR) techniques we are currently developing in our lab.
Posted in Achievement, AR-assisted surgery, Augmented reality, Augmented Reality For Good, Edge computing, Internet of Things, Mobile computing, Technology, Virtual reality, Wearable computing
Comments Off on Two Papers Appearing at Workshops Co-Located with IEEE VR 2022
ACM SenSys’20 paper: Gaze-based Cognitive Context Sensing
In our recent work that appeared in ACM SenSys 2020, we take a close look at the detection of cognitive context, the state of the person’s mind, through users’ eye tracking. Eye tracking is a fascinating human sensing modality. Eye movements … Continue reading
Posted in Augmented reality, Being human, Conferences, Exciting! News and updates, Publications, Research, Undergraduate research, Wearable computing
Comments Off on ACM SenSys’20 paper: Gaze-based Cognitive Context Sensing
How Slow is a Pebble Watch?
Just as a I started considering using Pebble Watches as a low-power IoT platform for my experiments with fog computing, Pebble announced that the watches will not be manufactured anymore. Pebble is sold to Fitbit; independent operation of Pebble stops. … Continue reading
Posted in Consumer technology, Internet of Things, Research, Technology, Uncategorized, Wearable computing
Comments Off on How Slow is a Pebble Watch?
Work-Wearables: Next Step in Major Wearable Technology Deployments?
New Zealand Herald has an interesting opinion piece on the promise of wearable tech in work-wearables. The author makes several good points about why work wearables look like a promising area: work wearables have more reasons to be wearable, their … Continue reading
Posted in In the news, Industry trends, Internet of Things, Technology, Wearable computing
Comments Off on Work-Wearables: Next Step in Major Wearable Technology Deployments?
Consumer Electronics Show (CES) 2016: Does It Affect My Purchasing Decisions?
Coming to the Consumer Electronics Show is like stepping into a geeky adults’ version of a candy shop, except that some of the candy you see won’t be on sale for several months (if it reaches the market at all), … Continue reading
Posted in Conferences, Consumer technology, How the world is changing, Industry, Industry trends, Internet of Things, Sports, Technology, Travel, Wearable computing
Comments Off on Consumer Electronics Show (CES) 2016: Does It Affect My Purchasing Decisions?
Consumer Electronics Show (CES) 2016: First Timer’s Impressions
The legendary and glorious Consumer Electronics Show. A congregation of more than 170,000 people (for comparison, I grew up in a city of only 30,000), in the shiny artificial Las Vegas. A happening that takes over tech pages in all … Continue reading
Posted in Conferences, Consumer technology, Exciting! News and updates, Hardware, How the world is changing, Industry trends, Internet of Things, Technology, Travel, Uncategorized, Wearable computing
Comments Off on Consumer Electronics Show (CES) 2016: First Timer’s Impressions
Nike Will Stop Making Wearable Hardware
Oh, Nike, – really?! Nike’s Fuelband Hits the Wall Nike fires majority of FuelBand team, will stop making wearable hardware A company with such rich history of innovation surely could have tried harder to gain and preserve its strategic positioning … Continue reading
Posted in Consumer technology, How the world is changing, In the news, Industry trends, Sports, Technology, Wearable computing
Comments Off on Nike Will Stop Making Wearable Hardware